Field Reflection

For this assignment, I will be going over my field reflection to show how I have progressed and what I have learned throughout this past year.

Skill acquisition (Including research, context and making)

Each of my projects has an even balance of a professional and ethical layout, while also allowing me to incorporate my own personal interests. I have made sure that my research is consistent and relevant with my subject matter (whether it would be a making project, a blog post or a major essay). When making, I was able to gain new skills which I applied to each project. Each process was unique in terms of designing and creating, whether it this was sculpting, making moulds, or CAD building.

Ideas and realisation

Figurative Modelling

During the five weeks of figurative modelling, I had the opportunity to exercise my sculpting sketching skills, while also I’d been inducted on new skills such as Slab folding, sewing fabric body parts, sculpting body parts in a step by step process, that involved starting with one shape and building upon it, 2D and 3D slab collage, testing my sketching skills in life drawing with multiple time limits.

Rajasthan

I was tasked with making my own augmented reality book using inspiration from my trip to Rajasthan. The idea I came up with was making a book written in my own hieroglyphic language, that could be translated into English. I first scanned my alphabet into illustrator and had them laser cut into stamps. Once I typed up and printed out the scripts and created the trigger images, I then made the book using red fabric and sewed in a piece of cardboard (to help shape the book). Once the book was finished, it was then folded and held together by a piece of string wrapped around a button.

Discipline-specific knowledge

In both these projects, there were challenges to my skillset; things I enjoyed and things I need to practice at. I exercised sketching, sculpting, slab building, life drawing, sewing, miniature painting and augmented reality skills. Development of skills what the maker course is about; how it specialises into multiple fields of making and how it allows us to find our way. It also allows us to find or exercise our comfort zone, while introducing us to skills we thought we would never have. 

Contextual understanding of own practice

The explore projects I participated in had a major impact on my work and creative abilities. In both projects, I was given multiple challenges, such as putting my sculpting skills to the test and writing an honest, reflective learning journal and also by traveling to India. I was able to find a subject matter that was both a practical challenge and was something I had interest in, which made the project more enjoyable.

Evaluation of own learning and Conclusion

This past year has been very different, but productive in terms of research, making and discovery. I created a series of medals dedicated to a misunderstood film maker, put my sculpting skills to the test and travelled to India to be inspired and encouraged by their culture and traditions. 

After finishing both explore projects, the ideas I had for designing and making as well as the new skills and knowledge I have acquired, has shown me what I can do. This gives me more insight and confidence in what I might do next.

Pixel Model *Update*

I’ve recently done an update on my final project concerning my Pixel models, In my first blog post about my final project, I mentioned how I had an idea to put two in one in my models, how their both key chains and desk knick-knacks (using small magnets to attach to bottle caps), with this, I took it a step further and made them three in one, so they are Key chains, desk knick knacks and fridge magnets

That way you can either stick them on your fridge, place them on your desk as a Knick knack or take them where ever you go.

Character Gallery

Here is a collection of all the 3D printed pixel models I have made for my Final year projects,

Most of these are designs I found on the internet, some are of my own characters and designs, here are some links to the designs I found on the internet:

https://www.deviantart.com/8bitherodotorg/gallery/all

 

My own characters and designs:

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My original avatar of me from 2018 (nickname: Pix)

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My new 2020 updated version of me (also named Pix)

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Mind Man (superhero I created)

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Wondering Woman (superhero I created)

 

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Professor Physics (superhero I created)

 

Internet designs:

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Spider-man (Marvel Comics)

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Arther Morgan (Red Dead Redemption II)

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Michael Myers (Halloween)

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Batman (DC Comics)

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Superman (DC Comics)

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Captain America (Marvel Comics)

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Doctor Strange (Marvel Comics)

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Venom (Marvel Comics)

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The Flash (DC Comics)

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Raphael (Teenage Mutant Ninja Turtles)

My Final Year Project

For my final year project, I decided to expand on a particular element for my foundation project from 2018.

What I did was make a 3-D printed pixel model of me, that I designed, printed and hand-painted (as part of an alphabetical set of models of me, relating to 26 art movements, e.g  A =abstract, B=Bauhaus, C= Cubism, in this case, P was for Pixelation) so with that, I saw an opportunity to design and create more of these models to display or even sell them as merchandise.

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Making Process

The first step is drawing the design, (The designs are based on fanart creations of 8bit Megaman graphics styled characters from movies, tv shows and other videogames) the best way to draw the designs and keep the square count consistent, I bought a square paper notebook to draw the design.

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(Note: The numbers on the edges help me keep track of how squares are used and could even be used to tell apart or create different templates).

When creating my own designs I would often use inspiration from other designs this is so I can keep the design consistent with the other. (depending on the character’s body build, accessories or pose, the square ratio may vary)

CAD design

The next step is to translate the design on to Tinker cad, I first start by arranging the squares in the right place (I use the square note pad design as instructions, I make sure to colour coordinate to tell the difference and to get a preview before printing (even though it comes out in plain white).

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Once the design is finished, I would then export it into an STL file and import it into Prusa slicer for preparation and slicing, once I set the model(s) to a 60-degree angle ( in order for it to come out the way I want it), after that, I would slice (add supports) and export it in a USB.

Next step is setting up the printer, first I would pour the right quantities of liquid resin in the tank, then I’d select the file from the USB, (the printer I have is resin-based and uses ultraviolet technology), so once the metal plate lowers down and sinks into the resin, the ultraviolet light then arranges which part goes where thus sculpting it in place

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After a few hours (depending on how big the design is or how many I’ve made at once) I then remove the metal print platform, I’d then scrape off the print and cut off the excess plastic, next I would then wash the print using isopropanol (or nail polish remover), once cleaned I would then placed the model(s) into the washer to dry and cure.

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Painting

Next, I’d take the model(s) and paint them, I’d first start by drawing the grid of small squares to help arrange which colours go where, like a jigsaw puzzle, I’d start with the outer line, that way I would draw distinctive lines indicating which colours go which (depending on the design), I would then outline the coloured shapes with a pen to help them stand out.

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After that, the model(s) is finished.

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Designs

For this year, the theme I chose to go with for these models is a superhero theme (as well as other icons of tv, film or video games)

The designs for theses characters are based on ones I found on the internet, where they created Megaman style looks for many icons of comics, movie, tv and videogames.

I used these designs to help count how many squares there are per length (particularly the ones that have a grid background, to make counting easier) and draw them out in my square paper book, I would then use the drawings as instructions when designing on tinker cad

Ideas

This project does have a few business opportunities and ideas of what they could be sold as and who they can be sold to and how they can be sold.

Key chains

Way back when I made my original model from 2018, I had a side idea for this pixel model idea, not only could it be apart of my art collection exhibit, but it could also be used as a souvenir, either a desk knick-knack or a keychain (because when I created the original model, I intentionally gave it a key chain hole, so it could also be used for someone’s keys or backpack), for example, I had a friend, who liked my model so much, that I decided to create an exact copy for her to keep as a key chain.

Another idea, I’ve included with my prototype models is I’ve managed to find a way to make them both key chains and deskc knick-knacks by gluing on 3mm x 0.5mm magnets to the bottom of the feet and on a bottle cap. Anothet idea I could do for the magnets, would be to print accessories to attach to the characters. (e.g guns, lightsabers, swords etc)

This is a basic idea of what kind of merchandise I could use these designs for and base on what they like, this Leeds to another possibility

Customised commissions

Aside from the comic book, movie and videogame designs I found and copied off the internet, I also created my own unique designs based on me and my own made-up superheroes, this gave me the idea to design and create commissioned models based on customer or friend request, with this I could make anyone for anyone, (possibly try different forms of 8bit, such as Mario Bros, the legend of Zelda or even 16-bit designs)

Another idea (if possible) would be to create a camera filter (on my website) that transforms a picture of someone into an 8bit form (with the possibility of customizing options, e.g clothing, accessories, facial features etc), once they submit the design they want, I would then create on CAD, print them, paint them and have them sent to the buyer.

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Check out the making process video on my Youtube channel: